Uses of Class
movement.map.SimMap

Packages that use SimMap
core Contains core classes and interfaces of the simulator. 
gui.playfield Contains the classes of Graphical User Interface's playfield -view (the graphical presentation of the nodes' locations and other information). 
input Provides interfaces and classes for reading input data from external sources. 
movement Contains different movement models and related classes for the simulator. 
movement.map Sub package for MapBasedMovement movement model's (and its sub classes) helper classes. 
 

Uses of SimMap in core
 

Methods in core that return SimMap
 SimMap SimScenario.getMap()
          Returns the SimMap this scenario uses, or null if scenario doesn't use any map
 

Uses of SimMap in gui.playfield
 

Methods in gui.playfield with parameters of type SimMap
 void PlayField.setMap(SimMap simMap)
          Sets the source for the map graphics and enables map graphics showing
 

Constructors in gui.playfield with parameters of type SimMap
MapGraphic(SimMap simMap)
           
 

Uses of SimMap in input
 

Methods in input that return SimMap
 SimMap WKTMapReader.getMap()
          Returns new a SimMap that is based on the read map
 

Uses of SimMap in movement
 

Methods in movement that return SimMap
 SimMap MapBasedMovement.getMap()
          Returns the SimMap this movement model uses
 

Constructors in movement with parameters of type SimMap
MapBasedMovement(Settings settings, SimMap newMap, int nrofMaps)
          Creates a new MapBasedMovement based on a Settings object's settings but with different SimMap
 

Uses of SimMap in movement.map
 

Methods in movement.map with parameters of type SimMap
static java.util.List<MapRoute> MapRoute.readRoutes(java.lang.String fileName, int type, SimMap map)
          Reads routes from files defined in Settings
 

Constructors in movement.map with parameters of type SimMap
PointsOfInterest(SimMap parentMap, int[] okMapNodeTypes, Settings settings, java.util.Random rng)
          Constructor.