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Packages that use Path | |
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core | Contains core classes and interfaces of the simulator. |
gui | Contains the classes of Graphical User Interface. |
gui.playfield | Contains the classes of Graphical User Interface's playfield -view (the graphical presentation of the nodes' locations and other information). |
movement | Contains different movement models and related classes for the simulator. |
test | Provides some unit and integration tests for the classes. |
Uses of Path in core |
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Methods in core that return Path | |
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Path |
DTNHost.getPath()
Returns the Path this node is currently travelling or null if no path is in use at the moment. |
Uses of Path in gui |
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Methods in gui with parameters of type Path | |
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void |
DTNSimGUI.showPath(Path path)
Shows a path on the playfield |
Uses of Path in gui.playfield |
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Methods in gui.playfield with parameters of type Path | |
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void |
PlayField.addPath(Path path)
Adds a path to the overlay graphics |
Constructors in gui.playfield with parameters of type Path | |
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PathGraphic(Path path)
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Uses of Path in movement |
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Methods in movement that return Path | |
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Path |
ShortestPathMapBasedMovement.getPath()
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Path |
RandomWaypoint.getPath()
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abstract Path |
MovementModel.getPath()
Returns a new path by this movement model or null if no new path could be constructed at the moment (node should wait where it is). |
Path |
MapRouteMovement.getPath()
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Path |
MapBasedMovement.getPath()
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Path |
ExternalMovement.getPath()
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Uses of Path in test |
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Methods in test that return Path | |
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Path |
StationaryMovement.getPath()
Returns a single coordinate path (using the only possible coordinate) |
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