Uses of Class
core.World

Packages that use World
core Contains core classes and interfaces of the simulator. 
gui Contains the classes of Graphical User Interface. 
gui.playfield Contains the classes of Graphical User Interface's playfield -view (the graphical presentation of the nodes' locations and other information). 
input Provides interfaces and classes for reading input data from external sources. 
ui Contains superclass for all user interfaces and a simple user interface(s). 
 

Uses of World in core
 

Methods in core with parameters of type World
static void DTN2Manager.setup(World world)
          Sets up the dtnd connections by parsing the configuration file defined in the DTN2.configFile setting.
 

Uses of World in gui
 

Constructors in gui with parameters of type World
MainWindow(java.lang.String scenName, World world, PlayField field, GUIControls guiControls, InfoPanel infoPanel, EventLogPanel elp, DTNSimGUI gui)
           
 

Uses of World in gui.playfield
 

Constructors in gui.playfield with parameters of type World
PlayField(World w)
          Creates a playfield
 

Uses of World in input
 

Methods in input with parameters of type World
 void MessageRelayEvent.processEvent(World world)
          Relays the message
 void MessageDeleteEvent.processEvent(World world)
          Deletes the message
 void MessageCreateEvent.processEvent(World world)
          Creates the message this event represents.
 void ExternalEvent.processEvent(World world)
          Processes the external event.
 void ConnectionEvent.processEvent(World world)
           
 

Uses of World in ui
 

Fields in ui declared as World
protected  World DTNSimUI.world
          The World where all actors of the simulator are