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2.3 Cyberspace (AH)

Besides TV broadcasts, videotelephoning would be quite easily done so that one could see live picture of the other participant of the call. And why not provide a video conferencing services in the same time with multiple clients. An important solution for such meetings would be that you could share a common drawing board that everybody would be able to manipulate. This makes it also to become quite close to a virtual presence, or independence of place. When quality 3D glasses become a mainstream product, why not change the whole Internet into a 3 dimensional cyberspace ?

One shouldn't forget entertainment or gaming either. As efficiency of work increases, people will have more and more leisure time (may it be on work hours, too) to use these services. Some people will find their amusement from simple tic-n-toe where other people are adventuring in massive virtual worlds of fantasy, science fiction or even one created by yourself. Major entertainment companies of Hollywood are already moving their assets towards this business.


0.1 Introduction
1.0 Internet
2.0 Services
3.0 Advantages and Disadvantages

Antti Hätinen (AH)
Li Yaohui (LY)
Martti Mela (MM)

Tämä sivu on tehty Teletekniikan perusteet -kurssin harjoitustyönä.
Sivua on viimeksi päivitetty 08.12.2000 14:45
URL: http://www.netlab.tkk.fi/opetus/s38118/s00/tyot/68/2.3.shtml